Hop :
bob = {
hp = 150,
mp = 125,
equipement = {
tete = { desc = "casque", def = 10, atk = 0 },
torse = { desc = "chemise", def = 0, atk = 0 },
bras = { desc = "lame a deux mains", def = 0, atk = 75 },
jambes = { desc = "short de plage", def = 150, atk = 999 }
},
skills = {
attaque = { desc = "attaque normale", str = 50, debloque = true },
sieste = { desc = "petit roupillon", str = 0, debloque = true },
claque = { desc = "une petite claque qui réveille", str = 0, debloque = false }
}
}