–exercice personnage RPG
–personnage
heroes = {}
heroes.name = nil
heroes.level = 1
heroes.life = 100
heroes.mana = 200
heroes.armor = 500
heroes.iventory= {}
heroes.iventory.slot = 10
heroes.iventory.weight = 50
–armes
weapon = {}
weapon.sword = 13
weapon.axe = 20
weapon.scepter = 7
weapon.bow = 10
–degats/damages
damage = {}
damage.heroes = 10
damage.bonus = heroes.armor / 20
damage.total = damage.heroes + weapon.sword + damage.bonus
print (« damage », damage.total)
— vitesse de deplacement/ mouvement speed
speed = {}
speed.normal = 200
speed.armor = heroes.armor %200
speed.total = speed.normal – speed.armor
print (« speed », speed.total)
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Ce sujet a été modifié le il y a 2 années et 5 mois par
Enjoyourself.